#include "three.h"

/*
template <class T>
class Three
{
public:
	Three( T t1,T t2,T t3);
	T Min();
private:
	T a,b,c;
};
template <class T>
T Three<T>::Min()
{
	T minab = a < b ? a : b;
	return minab < c ? minab : c; 
};
template <class T>
Three<T>::Three(T t1,T t2,T t3):a(t1),b(t2),c(t3)
{
	return;
}*/

void main()
{
	Three<int> t(1,2,3);
	int i = t.Min();
	
}